Saki Vestren

Ethereal, soft-spoken hedge witch. Not wrapped too tight.

Description:

Saki
Half-elf witch 9
NG Medium humanoid (elf) (human)
Init +2; Senses low-light vision; Perception +5
DEFENSE
AC 17, touch 12, flat-footed 14 (+1 armor OR 4 mage armor, +2 Dex +1 Dodge)
hp 57
Fort +4 (BF+3), Ref +5 (BR+3), Will +6 (BW+6); +2 vs. enchantment
Immune sleep
OFFENSE
Speed 30 ft.
Melee mwrk silver dagger +4 (1d4-2)
Ranged +1 heavy repeating crossbow +7 (1d10+1 19-20/x2) w/ 4 clips of 5
Special Attacks Point-Blank Shot(+1a/+1d); Deadly Aim (-1a/+2d)
hexes (cackle, misfortune [2 rounds, DC 18])
Witch Spells Prepared (CL 9th; concentration +13)
5th (1): baleful polymorph [19]
4th (2+1): cure serious wounds, debilitating portent [Will DC 18 per attack or does ½ damage; dismiss to cancel enemy crit], ice storm
3rd (3+1): 1x dispel magic, haste, lightning bolt, speak with dead(3?‘s), [twilight knife (+6)]
2nd (4+1): [augury], cat’s grace, 2x cure moderate wounds, false life
1st (4+1): 2x burning hands, cure light wounds, mage armor, [mount]
0th (at will; 4): detect magic, mending, message, stabilize
Patron Agility
STATISTICS
Str 8, Dex 14, Con 12, Int 18, Wis 10, Cha 14
BAB +4; CMB +3; CMD 15
Traits/Feats Ease of Faith (Diplo +1, c.s.), Hedge Magician (5% magic item crafting discount), 1: Point-Blank Shot, 3: Deadly Aim, 5: Extra Hex(Misfortune), 7: Toughness, 9: Dodge
Skills Acrobatics +5 (3r), Craft(alchemy) +10 (2r+h), Fly +6 (1r), Heal +13 (8r), Intimidate +7 (2r), Knowledge(arcana, history,nature) +9(2r e), Knowledge(planes, religion) +13 (6r), Perception +8 (8r+A), Sense Motive +5 (2r+A), Spellcraft +12 (5r), Stealth +5 (F), Swim +3 (h), Use Magic Device +10 (5r)
Languages Common, Aklo, Elven, Sylvan, Treant
Racial (Ancestral Arms): repeating crossbows, Keen Senses, Multitalented
SQ Familiar (+3 on Stealth; Alertness) Hexes: healing (2d8+9), cauldron (Brew Potion, +4 alchemy), flight (fly CL min/day, feather fall/will, +4 swim, levitate 1/day), misfortune (30 ft; worse of 2d20 for all rolls for 2 rounds), cackle (Move Action: Extend 30 ft. hex by 1 round)
Spellcat
Spellcat: All cantrips
1st: beguiling gift, burning hands, charm person, cure light wounds, identify, ill omen, jump(p), mage armor, mount, ray of enfeeblement, unseen servant
2nd: augury, burning gaze, cat’s grace(p), cure moderate wounds, detect thoughts, false life, gentle repose, perceive cues, touch of idiocy
3rd: dispel magic, haste(p), lightning bolt, remove blindness/deafness, remove disease, speak with dead, twilight knife
4th: cure serious wounds, debilitating portent, freedom of movement(p), ice storm, neutralize poison, speak with haunt
5th: baleful polymorph, cure critical wounds

Bio:

A mysterious, well-dressed young “wise woman”† who thinks cats are divine servants of Pharasma; has a cravat-wearing cat familiar, Pyotr a.k.a. “Pete”. Formerly a bar-maid, and hired to be a problem-solver of sorts for the kingdom. Shows up where she probably shouldn’t be and knows things she’d be unlikely to know. Maybe.

†Calling her a “witch” is asking for an ear-tweaking.

Saki Vestren

Kingmaker Daviot